Technical manual
Scene composition
Studio
3 min
navigating to the /studio route in any ir engine deployment will show you the projects page, where you can open existing projects or create a new one opening a project will open the editor, from which you can then load any scenes contained in your project each scene consists of a list of components which are the various features, templates & prefabs that you would normally expect in a scene studio (such as models, colliders, audio, etc) a wide range of other integrations are also supported (eg portals to let you traverse between worlds) scenes can be saved by pressing ctrl+s in your keyboard, or by navigating to the save option in the hamburger menu located at the top left of the editor's screen toolbar /01 toolbar mdscene and files directory /02 files mdpreview /03 preview\ mdviewport /04 viewport mdhierarchy, material library, node graph /05 hierarchy mdproperties /06 properties mdassembly menu /07 assembly mduser profile /08 profile md