Scene Development
Camera navigation
Camera modes
6 min
camera modes define how users navigate through your napster world as a creator, you choose the camera system that best suits your scene's experience, from freeform avatar control to curated, avatarless guided tours âšī¸ access camera mode settings you can configure camera modes in the camera settings section of the scene settings panel available camera modes the napster 3d studio has two primary camera systems follow control mode and guided camera mode follow control mode gives users direct control over camera movement, either with or without an avatar this is the default mode when creating a scene this camera mode has the following benefits supports first person, third person, and top down perspectives fully customizable camera angles, distances, and controls ideal for immersive or game like experiences where the user controls a character or viewpoint directly đ see follow camera mode docid\ taf9vjudkvczcgcedroqf for full configuration details guided camera mode a curated, avatarless camera experience where users follow a pre defined path between points in your scene this mode offers the following benefits users navigate via hot spots placed by you in the editor two sub modes available on rails camera smooth scrolling transitions hot spot hopping tap to travel movement offers precise control over the user's point of view and pacing đ see guided camera mode docid\ lgpainxbqb5hyhhsr2pgf for full configuration details choosing a camera mode you must select one camera mode per scene by default, follow control mode is enabled to configure the camera mode for your scene open the hierarchy panel click on your scene root and select settings scroll down to camera settings select either follow control mode or guided camera mode configure the camera options depending on your selection