Component reference
Physics components
2min
the physics category contains components that enable physical interactions and simulations in your scene the following are the physics components available in ir studio components component name description collider component docid\ cambzwpv0lphvf2oeuwj0 defines the shape of an entity for collision detection use this component to specify areas that should interact with other objects or block movement rigidbody component docid 8dhcj9 ryicubudau9q5r adds physical properties to an entity, enabling interactions with gravity, collisions, and forces use this to simulate realistic movement and responses trigger component docid\ nb3gi taxvolfxip idtj detects when entities enter or exit the area defined by a collider and allows you to perform specific actions in response ideal for events and interactive setups 💡 learn to use each component click on a component name to navigate to its detailed documentation page