Component reference
Scene Composition components
Ground Plane component
3min
The Ground plane component adds an infinite, flat plane to your scene, which acts as both a visual ground and a collider. It extends over a large area, preventing users from falling through the floor and providing a surface to walk on.
Property | Description |
---|---|
Color | Sets the color of the ground plane. Accepts Hex and RGB color codes. |
Visible | Toggles the visibility of the ground plane. When unchecked, the ground plane becomes invisible but still functions as a collider. |
By default, the ground plane is visible and extends infinitely in all directions. Turning off visibility allows you to have an invisible floor, which is useful for scenes where you don't want visible ground but still need a surface for users to stand on.
Updated 06 Dec 2024
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