Primitive Geometry component
The Primitive Geometry component allows you to create basic geometric shapes directly within your scene without importing external 3D models. It’s ideal for quick prototyping and adding simple shapes to your environment.
Property | Description |
---|---|
Geometry Type | Selects the type of geometry to create, such as Box, Sphere, Cylinder, Capsule, Plane, Circle, Ring, TorusKnot, and more. |
Parameters | Provides specific settings for the chosen geometry type, allowing you to customize dimensions, segments, and other attributes. |
Each geometry type has its own set of customizable parameters. For example, Box geometry includes width, height, and depth properties, while Sphere includes radius and segments.
All geometries are procedurally generated and can be adjusted in real-time by modifying their parameters. You can apply materials and textures to these geometries, making them suitable for prototyping, architectural elements, or background objects.