Scene Composition components
The Scene Composition category contains components that help structure your scene and add essential elements such as geometry, ground surfaces, and configurable variants.
Component Name | Description |
---|---|
Create basic geometric shapes like cubes, spheres, and planes directly within your scene. Use these for rapid prototyping or simple structures without importing external models. | |
Add an infinite, flat plane to your scene. This component provides a walkable surface and collision detection to prevent users from falling out of bounds. | |
Assign multiple 3D models to a single entity and switch between them dynamically. Use variants for level of detail (LOD), device-specific assets, or other custom configurations. |
💡Learn to use each component
Click on a component name to navigate to its detailed documentation page.