Component reference
Lighting components

Hemisphere Light component

4min

The Hemisphere Light component provides ambient lighting that simulates the effect of a sky. It lights your scene from above with one color and from below with another, creating a natural gradation of light.

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ℹ️ Component loaded by default in your scene

The Hemisphere Light component is automatically included in an entity in your Hierarchy. It provides ambient lighting to simulate a natural environment and requires no additional setup unless customization is needed.



Properties

Property

Description

Sky color

The color of the light coming from above (e.g., the sky).

Ground color

The color of the light coming from below (e.g., ground reflections).

Intensity

Adjusts the overall brightness of the hemisphere light.

Usage notes

  • Natural lighting: Use to simulate daylight where the sky and ground contribute different lighting effects.
  • Color gradation: Creates a smooth transition between the sky and ground colors across objects.
  • Adjustment: Fine-tune the Sky color and Ground color to match the desired environmental conditions.

Important details

  • Global effect: Affects all objects in the scene, similar to ambient light but with directional color influence.
  • No shadows: Does not cast shadows or create specular highlights.



Updated 05 Dec 2024
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