Component reference
Interaction components
Input component
4min
description the input component listens for user input events and forwards them to entities with inputsink components, such as the interactable component docid\ rytuqzhpgqmhwhwkltpax it controls how entities receive input within a defined proximity properties property description proximity focus distance sets the distance at which the entity detects user input sink targets lists the entities that receive input events self \[scene] all entities in the scene specific entities, selectable from a list add sink target allows to configure more sink targets remove target removes entities from the sink targets list usage notes set the proximity focus distance to define how close users must be to interact important details component dependencies works closely with the interactable component docid\ rytuqzhpgqmhwhwkltpax and other interactive components input conflicts be mindful of overlapping input definitions that may cause conflicts or unintended behaviors