Component reference
Interaction components
Screenshare Target component
3min
The Screenshare Target component enables an entity to display a user's screen, effectively turning it into a live presentation surface. This is ideal for collaborative environments, meetings, or any scenario where screen sharing is beneficial.
There are no adjustable properties for the Screenshare Target component itself. Its functionality is determined by its placement and the mesh to which it is applied.
- Mesh requirement: The component must be applied to an entity with a Mesh component. This means importing a model (e.g., a screen or surface) and adding the Screenshare Target to it.
- Process to use:
- Import a GLTF model that represents the screen or surface.
- Add the Screenshare Target component to the mesh within the imported model.
- Screen sharing: Users can share their screens onto the surface during runtime, displaying their content to others in the scene.
- Experience required: Requires familiarity with importing models and adding components to meshes within GLTF files.
- Needs external 3D modeling software: For example, Blender, to prepare the mesh before importing.
- Performance details: Screen sharing can be resource-intensive; ensure the target device and network can handle the additional load.
Updated 05 Dec 2024
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