Component reference
Interaction components

Screenshare Target component

3min

The Screenshare Target component enables an entity to display a user's screen, effectively turning it into a live presentation surface. This is ideal for collaborative environments, meetings, or any scenario where screen sharing is beneficial.

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Properties

There are no adjustable properties for the Screenshare Target component itself. Its functionality is determined by its placement and the mesh to which it is applied.

Usage notes

  • Mesh requirement: The component must be applied to an entity with a Mesh component. This means importing a model (e.g., a screen or surface) and adding the Screenshare Target to it.
  • Process to use:
    1. Import a GLTF model that represents the screen or surface.
    2. Add the Screenshare Target component to the mesh within the imported model.
  • Screen sharing: Users can share their screens onto the surface during runtime, displaying their content to others in the scene.

Important details

  • Experience required: Requires familiarity with importing models and adding components to meshes within GLTF files.
  • Needs external 3D modeling software: For example, Blender, to prepare the mesh before importing.
  • Performance details: Screen sharing can be resource-intensive; ensure the target device and network can handle the additional load.