Component reference
Lighting components
2min
the lighting category contains components for adding light sources to your scene, enabling realistic illumination and enhancing the visual quality of your environment the following are the lighting components available in ir studio components component name description ambient light component docid\ hwuv1tnjo0de9lpvaz yh adds uniform lighting across the entire scene without any specific direction it simulates indirect lighting and prevents areas from being completely dark point light component docid\ fxl25qxnxdlok szihqzj emits light uniformly in all directions from a single point, like a light bulb it creates localized lighting effects that diminish with distance spot light component docid\ o5zeuh6pc blugx01cubn emits a cone shaped beam of light in a specific direction ideal for focused lighting effects such as flashlights or stage spotlights directional light component docid 4aroomwt6qoizhz4u cb simulates light from a distant source, such as the sun it casts parallel rays across the entire scene, illuminating all objects uniformly from a specific direction hemisphere light component docid\ dfy2mefinzug1ocsxl6tv provides ambient lighting that simulates a sky effect lights the scene from above with one color (sky color) and from below with another (ground color), creating a natural gradient of light and shadow 💡 learn to use each component click on a component name to navigate to its detailed documentation page