Component reference
Lighting components
Ambient Light component
5min
The Ambient Light component adds a uniform light across the entire scene without any specific direction. It simulates indirect lighting and ensures that all objects are at least minimally lit, preventing completely dark areas.
Property | Description |
---|---|
Color | Sets the color of the ambient light affecting all objects. |
Intensity | Adjusts the brightness of the ambient light. A higher value makes the scene brighter. |
- Base lighting: Use ambient light to provide a base level of illumination in your scene.
- Color mood: Adjust the Color to influence the overall mood (e.g., a warm color for a sunset atmosphere).
- Uniform effect: Ambient light affects all objects equally, regardless of position or orientation.
- No shadows: This light type does not cast shadows or create highlights.
ℹ️ Casting shadows on your objects
To make your object cast shadows affected by Lighting components, you must configure a Shadow to your entity.
Updated 05 Dec 2024
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