Component reference

Interaction components

2min
the interaction category contains components that enable dynamic user interactions and behaviors within your scene the following are the interaction components available in ir studio components component name description spawn point component docid\ eevslfy5kslkicjm2 mhp designates where users appear when they enter your scene use this component to define starting positions for users in your virtual experience link component docid\ oyuu2hlzd3y9dpqs75e4r creates interactive elements that navigate users to a specified url ideal for kiosks, signs, or objects that redirect users to external resources mount point component docid\ w13rewkaqf6klulacntxk specifies locations where users can "mount" or attach themselves, such as sitting on a chair this enhances spatial interactions in your scene interactable component docid\ rytuqzhpgqmhwhwkltpax enables entities to respond to user interactions like proximity, hover, or clicks, making your environment more engaging and interactive input component docid 1swkxzge94sh o5gbubl2 listens for user input events and forwards them to other interaction components use this to control how entities receive input within a defined proximity screenshare target component docid\ vyi1 quo1nbyuoh4eit o allows an entity to display a user's screen as a live presentation surface ideal for collaborative scenarios like meetings or presentations 💡 learn to use each component click on a component name to navigate to its detailed documentation page