Scene Development
Work with assets
Load assets into scenes
10 min
learn to load assets into your scenes within the editor to enhance your projects access the assets library the assets library is your central hub for all available assets it is located inside the assets tab and includes both preloaded assets and files you have uploaded to your project to access the library from the editor click on the assets tab located in the bottom left panel open the assets category inside the tab browse through categories such as models use the search bar at the top right to find specific assets quickly additionally, you can access all project related files you have added to your project in the files category inside the assets tab learn about asset categories for detailed information on asset categories and types, refer to the asset types guide docid\ xhmicxpenmlzisw3hkhai loading assets into your scene to load assets into your scene from the assets panel , two methods exist method 1 load them into the hierarchy panel method 2 load them directly into the viewport the following sections contain details for both options method 1 load assets into the hierarchy panel to load assets into your scene via the hierarchy panel, follow these steps in the assets tab , locate the asset you want to use you can find both preloaded assets and your uploaded files inside their respective categories drag the asset into the hierarchy panel release the asset at the desired location within the hierarchy method 2 load assets directly into the viewport for a more visual placement, you can load assets directly into the viewport in the assets tab , locate the asset you want to use drag the asset into the viewport at the desired location adjust the placement as needed by dragging the asset within the viewport what happens next after placing your asset into either the hierarchy or the viewport , the editor performs the following actions it creates a new entity in the hierarchy panel for your asset it places your new entity at the bottom of the hierarchy by default unless you add your asset to another entity what are entities? think of entities as containers within your scene each entity holds a collection of assets and acts as a building block for your project organize your entities you can rearrange this entity within the hierarchy to suit your scene structure organize entities by nesting them within other entities for better management additional tips when loading assets and creating entities into your scene, follow these tips use descriptive names organize your project with clear and descriptive entity and material names experiment with placement adjust assets using the transform tools and hotkeys in the viewport to achieve your desired layout next steps with assets placed within your scene, you can proceed to add components to your entities and configure their properties to know more about this process, visit the properties panel docid\ a2xlhfr1ic5uiad0cdm6a guide useful links optimize assets for performance docid\ d4wnb1hn60urk5kyv 2gu prepare assets in blender docid\ denjw9fpxfljbxfafbfqj asset types guide docid\ xhmicxpenmlzisw3hkhai