Scene Development
Work with assets
Import files and assets
9 min
learn how to import files and assets into your project so you can use them in your scenes formats supported and size limit for optimal performance within the ir engine, consider these guidelines when importing assets list of supported formats you can upload the following file types 3d models glb and gltf (with bin and ktx2 ) the editor does not support fbx images png , jpg , gif , jpeg , and ktx2 audio mp3 , mpeg , m4a , wav video mp4 , mkv , avi recommended file size for optimal performance, use files under 300 mb larger files may impact performance both while building in the editor and when users access your experience online importing files into your project all files and assets are managed in the assets tab, where you can find two categories available to you assets contains all the prefabricated and optimized assets that come with the studio files holds your uploaded files allows both single file and folder uploads for gltf formats here is where you can find these categories how to import files you can import your own files into the platform from both the files and assets categories, with the upload files or upload folder options, or by dragging and dropping files into the editor uploaded files appear inside the files category and inside my assets within the assets category alternatively, you can also drag and drop files directly into the viewport or hierarchy to place them into your scene dragging files into the viewport dragging files directly into the viewport adds them to your scene at the specified location these files also appear in the hierarchy and in the files category of the assets tab dragging files into the hierarchy dragging files into the hierarchy places them into the scene at the default coordinates (0,0,0) these files also appear in the viewport and the files category of the assets tab specific format importing guides while the ir engine supports a variety of formats, follow these best practices for specific file types importing gltf files to import a complete gltf model that consists of multiple files, ensure all associated files (textures, materials, etc ) are stored in the same folder on your device 💡 tip convert glb to gltf use the glb converter tool https //convert3d org/convert/glb from convert 3d https //convert3d org/ to convert glb files into gltf format for optimal performance to upload a gltf folder open the assets tab in the editor open the files category click upload folder select the folder containing all your gltf model files for upload uploading folders feature always use the upload folder button in the assets tab to import multiple files for an asset, such as a gltf model next steps now that your files are imported, you can start using them in your scenes learn how to load assets into scenes docid\ mu bn9ccw fvdiwxt9nng to begin building your experience