Component reference
FX components
Postprocessing component
5 min
the postprocessing component applies global visual effects to your scene, enabling creative enhancements and improved visual quality with a wide variety of effects to choose from, you can add dynamic aesthetics to your environments ℹ️ component loaded by default in your scene the postprocessing component is included in the settings entity in your hierarchy by default use the settings element to manage its properties and configure your visual effects properties property description enabled when active, it applies the postprocessing effect of your choice this option enables the post processing effect property post processing effect contains the list of all the effects available for your scene; each effect comes with configurable parameters, allowing fine tuning of their behavior and appearance list of postprocessing effects this is the complete list of postprocessing effects available true false 291false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type false unhandled content type usage notes effect stacking multiple effects can be added and will be applied in order experiment with different combinations to achieve unique looks performance considerations some effects are performance intensive use them judiciously, especially on devices with limited resources global application effects apply to the entire scene as of v1 0 of the engine, there's no support for applying post processing effects to individual objects important details test before publishing certain effects may not function correctly or may have bugs testing is recommended before publishing your scene lookup textures (luts) require correctly formatted textures and may not work as expected due to limitations in v1 0