Component reference
Lighting components
Spot Light component
4 min
description the spot light component emits a cone shaped beam of light in a specific direction, similar to a flashlight or stage spotlight it allows for precise control over where light is directed in the scene properties property description color sets the color of the light emitted intensity adjusts the brightness of the light angle defines the width of the light cone in radians smaller angles create narrower beams penumbra adjusts the softness of the spotlight's edges values range from 0 (hard edge) to 1 (soft edge) range sets the maximum distance the light reaches a value of zero means infinite range decay determines how the light diminishes over distance higher values cause the light to fade more quickly cast shadows enables or disables shadow casting from this light shadow bias adjusts the shadow's position to reduce visual glitches caused by shadow rendering shadow radius controls the spread of the shadow's edges usage notes focused lighting ideal for highlighting specific objects or areas in your scene directional control use the rotation tool to point the spotlight in the desired direction beam shaping adjust angle and penumbra to refine the beam's width and edge softness important details no shadows spotlights cannot cast shadows in the current system position and orientation both are crucial for achieving the desired lighting effect performance be mindful of the number of spotlights used, as they can impact rendering performance